Monday of bluuuuurrrgh

Heh, last night was fun, I took part in the Heinlein Society annual meeting online and had a little chat with some of the team I met at Worldcon. It was good to hear their voices again and to hear they were doing alright despite some of them dialling in from somewhere in the middle of Hurricane Irma.

I didn’t win the grand prize for new members, but oh well.

I was planning on staying up all night and writing, and I believe I would have felt less tired now if I had managed to do so. But instead I burned out at about 03:00am and went to bed for four hours. Terrible lapse in judgement.

Today, however, I have been entertained by the changes that occur in a (hypothetical) manual (definitely not one I have worked on in a language specialist capacity, perish the thought) when the instructions recommend the use of cloves instead of gloves, and scarper instead of scraper.

You wind up with a very smelly, very cowardly approach to maintenance, I can tell you.

About Hatboy

I’m not often driven to introspection or reflection, but the question does come up sometimes. The big question. So big, there’s just no containing it within the puny boundaries of a single set of punctuationary bookends. Who are these mysterious and unsung heroes of obscurity and shadow? What is their origin story? Do they have a prequel trilogy? What are their secret identities? What are their public identities, for that matter? What are their powers? Their abilities? Their haunted pasts and troubled futures? Their modus operandi? Where do they live anyway, and when? What do they do for a living? Do they really have these fantastical adventures, or is it a dazzlingly intellectual and overwrought metaphor? Or is it perhaps a smug and post-modern sort of metaphor? Is it a plain stupid metaphor, hedged around with thick wads of plausible deniability, a soap bubble of illusory plot dependent upon readers who don’t dare question it for fear of looking foolish? A flight of fancy, having dozed off in front of the television during an episode of something suitably spaceship-oriented? Do they have a quest, a handler, a mission statement, a department-level development objective in five stages? I am Hatboy.
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